Cover | TOC | Chap | Prev Chap | Prev Fig | Next Fig | Next Chap |
![]() |
Figure 17.10c
A tree texture image texture mapped, with pixel transparencies, on a rectangular face to create a tree. |
|
Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Group { children [ # Ground Shape { appearance Appearance { material Material { } } geometry IndexedFaceSet { coord Coordinate { point [ -5.0 0.0 5.0, 5.0 0.0 5.0, 5.0 0.0 -5.0, -5.0 0.0 -5.0, ] } coordIndex [ 0, 1, 2, 3 ] solid FALSE } }, # Tree face Shape { appearance Appearance { # No material, use emissive texturing texture ImageTexture { url "tree1.png" } } geometry IndexedFaceSet { coord Coordinate { point [ -1.51 0.0 0.0, 1.51 0.0 0.0, 1.51 3.0 0.0, -1.51 3.0 0.0, ] } coordIndex [ 0, 1, 2, 3 ] solid FALSE } } ] }